The World's Most Boring Tower Defense Game
5 hp
5 hp
Attacker
Movement Speed
(# pixels per turn)
Hit Points
Attack Rate
(# turns between attacks)
Attack Range
(in pixels)
Attack Damage
Reset
Turn 0
Real Time Strategy
Start
turns per second
Turn-Based Strategy
Next Turn
Tower
Hit Points
Attack Rate
(# turns between attacks)
Attack Range
(in pixels)
Attack Damage
Reset
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