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Fun Mines

Making Games

The Ultimatum Game

October 19, 2014 by Ethan Leave a Comment

This game was invented in 1970 by economic theorist Werner Güth when he was studying at the University of Münster). In the decades since, it has become a mainstay of game theory scholarship. [Read more…]

Visual Programming

September 17, 2014 by Ethan Leave a Comment

Paper prototypes are a great tool, but there are some video game mechanics that simply need to run on a computer in order to be tried out. Visual programming languages can be great for creating a quick digital prototype of a twitch mechanic (or whatever else doesn’t work well in paper).

Here are a few of the more popular visual languages for games (feel free to recommend others in the comments):

  • Blueprints (Unreal)
  • Construct 2
  • GameSalad
  • Scratch
  • Stencyl

Flow

September 8, 2014 by Ethan Leave a Comment

You can read about games and “flow” on Game Developer. Or you might want to check out Jenova Chen’s MFA thesis on the topic.

Below is a TED talk by Mihaly Csikszentmihalyik, who pioneered the concept of “Flow.

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