• Home
  • Book
  • Games
    • All Games
    • Tabletop Games
    • Video Games
  • Articles
  • Resources
  • About

Fun Mines

Making Games

You are here: Home / Resources / Monster Hunter

Monster Hunter

August 20, 2015 by Ethan Leave a Comment

Learning Video Game Design on the Tabletop includes an outstanding essay by game designer Stone Librande, the lead designer at Riot Games (and previously a designer at Electronic Arts/Maxis and Blizzard).

In his essay, Stone talk about using spreadsheets to create a homemade tabletop game, and how those spreadsheets led to him breaking into the video game industry and getting hired by Blizzard.

For your own spreadsheeting pleasure, you can download and play with the Excel spreadsheets that Stone describes in his essay:

  • hit-odds.xlsx
  • monsters.xlsx
  • skill_categories.xls
  • weapon-stats.xlsx

See also: “The World’s Most Boring Excel Spreadsheet” and “Comparable Basis“

Share this:

  • Click to email a link to a friend (Opens in new window) Email
  • Click to share on Facebook (Opens in new window) Facebook
  • Click to share on LinkedIn (Opens in new window) LinkedIn
  • Click to share on X (Opens in new window) X
  • More
  • Click to share on Pinterest (Opens in new window) Pinterest
  • Click to share on Pocket (Opens in new window) Pocket
  • Click to share on Reddit (Opens in new window) Reddit
  • Click to share on Tumblr (Opens in new window) Tumblr

Filed Under: Resources Tagged With: Prototyping

Leave a Reply Cancel reply

You must be logged in to post a comment.

Get the book


Go to Amazon

Search

Categories

Archives

Tags

2+ Players Abstract Strategy Artificial Intelligence Book Combinatorial Conference Dice DIY Exercise Expansions Game Design Documents Game Studies Game Theory Interactive Fiction Pencil & Paper Print & Play Probability Programming Prototyping Psychology Rulebooks Sandbox Single Player Teaching Tiles Traditional Game Two Player Variant

Copyright © 2025 • Ethan Ham