Paper prototypes are a great tool, but there are some video game mechanics that simply need to run on a computer in order to be tried out. Visual programming languages can be great for creating a quick digital prototype of a twitch mechanic (or whatever else doesn’t work well in paper).
Here are a few of the more popular visual languages for games (feel free to recommend others in the comments):
- Blueprints (Unreal)
- Construct 2
- GameSalad
- Scratch
- Stencyl
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